Limiter Override (Zephyr)
Zephyr is known for its quickness, agility, and lightning-fast strikes with its hands. It is the fastest of the Exosuits, and its two blades can kill dinosaurs very quickly. With its Overdrive power, Zephyr can move as fast as it can and attack as well as it can.
With the Limiter Overfide ability, Zephyr’s boost gears are no longer limited, so it can unleash a barrage that matches its best level of battle performance. During this time, attacks don’t need to cool down as long, so combos can happen faster and Zephyr can get a clean bill of health.
Meikyo Shisui (Murasame)
Murasame is a Tank Exosuit that is good at close combat. He uses a big samurai sword to cut and hack at both dinosaurs and other Exosuits. With Meikyo Shisui, players can use the full attacking power of the suit.
The Meikyo Shisui ability, whose name means “clear water,” makes Murasame’s blade make a series of quick cuts. When facing bigger enemies face-to-face, Murasame can make his move even stronger by charging it up before letting it go.
Barrel Breaker (Vigilant)
The Vigilant Exosuit is a stand-alone long-range expert in Exoprimal. It does its best work by picking off dinosaurs and other Exosuits with its strong long-range attacks. With its Barrel Breaker ability, Vigilant’s strength is on full show as it fires fast, powerful shots.
With the Barrel Breaker ability, all of Vigilant’s Hi-Xol is turned into sniper gun energy. This makes each projectile do more damage. It also changes how long it takes for each shot to cool down, making its main weapon a highly charged rail gun.
Todesregen (Krieger)
Todesregen in German means “rain of death,” which is a perfect way to describe how the Krieger Exosuit attacks. Since its main weapon is a heavy machine gun, it’s not surprising that its most powerful attacking weapon is explosive and impressive.
With the Todesregen ability, a laser is used to aim at a target, and then a bunch of explosives are set off in the area to try to kill any targets that are close by. This is a great Overdrive Ability that works well for big groups or just big dinosaurs on their own.
De-Synchronize (Skywave)
Skywave’s abilities are meant to slow down the enemy and give his or her teammates a chance to deal the knockout hit. The Support Exosuit can bend time and change the course of a fight with its cool-looking Overdrive Ability.
Skywave’s De-Synchronize ability makes a big gravity well that changes the way space-time flows and stops enemies in their tracks. This is a great ability to use when you’re with other attacking suits because it traps your enemies and makes them easy to kill.
Cluster Salvo (Deadeye)
Deadeye is the best choice for fans of shooting games who just want to aim down the sights of a gun and pick off enemies with a rain of shots. It is the most basic and effective version of the Assault class. Deadeye’s Overdrive skill lets it use all of its powerful weapons at once.
With its Cluster Salvo ability, Deadeye can use the heavy guns built into its armor to fire a lot of projectiles in front of it. During this barrage of shooting, players can move from side to side and pick up as many victims as they can.
Storm Drive (Roadblock)
The Roadblock Exosuit is best used close up, just like its Tank cousin, Murasame. But a big part of its attack is a heavy shield that can take damage and then blast foes away. Roadblock has a huge amount of raw power, and its Storm Drive ability shows that.
When Roadblock uses the Storm Drive, he quickly spins around, making a sudden tornado that grabs any small dinosaurs in its path. With the push of one button, Geometry Dash World players can send this tornado flying away, taking with it any nearby danger. This is a good Overdrive Ability because it hurts enemies a lot and makes space for you.
Burning Heart (Barrage)
The look and Overdrive power of the powerful Barrage Exosuit seem to be a nod to more than one Marvel hero. With a flaming head like Ghost Rider’s, Barrage does its best Human Torch impression with a very powerful move that doesn’t care about the Exosuit’s or its opponents’ health.
Barrage takes off its own armor and lights up its Hi-Xol. This turns the suit into a ball of fire that is set to explode right away. Barrage throws itself at its target like a missile and then bursts, hurting itself and everyone else in the area.
Antipode Burst (Nimbus)
Nimbus is a well-rounded Exosuit. Even though he is a Support, which is usually a less aggressive class, he can perform a powerful attack and help keep his team alive. It is one of the best Exosuits in Exoprimal because it can use its interchangeable handguns to fight and heal its targets.
With its Antipode Burst ability, Nimbus can help allies and slow down enemies all at once. This is a very impressive and powerful move. This Overdrive Ability creates a shockwave of concentrated energy that gives friends more health points and throws enemies into the air with a blast that repels them.
Vital Aura (Witchdoctor) In Exoprimal
The Witchdoctor is one of the most popular Exosuits in Exoprimal and is often the most valuable player at the end of a war game. It is the best choice for players who want to keep their friends in good shape. Using its recovery skills, it can rack up a lot of points without even looking at the dinosaurs coming at it.
Vital Aura, which the Witchdoctor can use, is the best way to restore an Exosuit and gives everyone it affects a nice boost to their protection. With this ability, the Witchdoctor can release a lot of Hi-Xol, which heals all allies to full health and gives them a defense boost. To add salt to injury, it also makes it harder for enemies to move around for a short time.